Unity 3D · VR · Mobile · PC · Nintendo Switch · Data Science
MSc Data Science (University of Roehampton) · 4+ years delivering cross-platform titles across PC, Mobile, VR & Nintendo Switch. Scalable gameplay systems, AI, multiplayer architecture — shipped & certified.
📍 London, United Kingdom
What I've Built
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Research
Accepted for publication at the International Conference on Virtual Reality (ICVR) 2026. Presents a novel VR gaming framework designed for visually impaired players, leveraging 3D spatial audio and adaptive difficulty systems to ensure an equitable and engaging experience — bridging game engineering with accessibility research.
Recognition
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Open to full-time roles, collaborations, and freelance game development projects.